Honor Of Kings Items

Items in Honor Of Kings are power-up items that you need to buy in the game. Depending on your character, choose the appropriate item.

Items guide:

ItemsPriceClassEffect
Alchemist's Amulet
Alchemist’s Amulet
120Magical
+10 Mana/5s
Ardent Dominator
Ardent Dominator
1950
Magical
+200 Magical Attack
+600 Max Mana
+1.5 Mana/5s
Augur's Word
Augur’s Word

2150
Magical+140 Magical Attack
+500 Max Mana
+1,000 Max Health
Blood Clan's Grimoire
Blood Clan’s Grimoire

1240

Magical
+75 Magical Attack
+10% Cooldown Reduction
Breakthrough Robe
Breakthrough Robe

2160

Magical
+120 Magical Attack
+1,000 Max Health
Evolution Crystal
Evolution Crystal

720

Magical
+400 Max Mana
+400 Max Health
Frozen Breath
Frozen Breath

2100

Magical
+60 Magical Attack
+5% Cooldown Reduction
+600 Max Health
Golden Blade
Golden Blade
2070Magical+20% Attack Speed
+160 Magical Attack
+5% Movement Speed
Grand Staff
Grand Staff

820
Magical
+120 Magical Attack
Holy Grail
Holy Grail

1900
Magical+180 Magical Attack
+15% Cooldown Reduction
+500 Max Health
Insatiable Tome
Insatiable Tome

2090
Magical+180 Magical Attack
+10% Cooldown Reduction
+1.000 Max Health
Mask of Agony
Mask of Agony

2040
Magical+ 20 Magical Attack
+ 5% Cooldown Reduction
+ 800 Max Health
Passive – Torment: When a skills hits a target, deals magical damage equal to 3% Health of their current Health 4 times over 3s (up to 200 damage to monster). (Cooldown: 3s)
Moon Goddess
Moon Goddess

3240
Magical+160 Magical Attack
+10% Cooldown Reduction
Active -Moonguard: Grants immunity to all effects but renders the user unable to move, attack, or use skills for 1.5s. When the effect wears off, grants a 60% Movement Speed bonus that diminishes over 2s and restores a total of (1000 +100%) Health. (Cooldown:90s)
Nebulon Wood
Nebulon Wood

970
Magical+70 Magical Attack
+300 Max Health
Primal Scepter
Primal Scepter

540
Magical+80 Magical Attack
Sage's Codex
Sage’s Codex
425Magical+25 Magical Attack
+5% Cooldown Reduction
Savant's Wrath
Savant’s Wrath

2300
Magical
+240 Magical Attack
Scepter of Reverberation
Scepter of Reverberation

2100
Magical+240 Magical Attack
+7% Movement Speed
Shattered Grail
Shattered Grail

900
Magical+60 Magical Attack
+8% Cooldown Reduction
+20 Mana/5s
Sparkling Sapphire
Sparkling Sapphire

220
Magical+300 Max Mana
Spell Tome
Spell Tome

300
Magical
+40 Magical Attack
Splendor
Splendor

1990
Magical+160 Magic Attack
+10% Cooldown Reduction
Active-Moonguard: Grants immunity to all effects but renders the user unable to move, attack, or use skills for 1.5s(Cooldown:90s)
Staves of Sorcery
Staves of Sorcery

2120
Magical+180 Magical Attack
+500 Max Mana
+500 Max Health
+8% Movement Speed
Stone of Sorcery
Stone of Sorcery

890
Magical+90 Magical Attack
Sword of Glory
Sword of Glory

730
Magical+400 Max Mana
+400 Max Health
Tome of Wisdom
Tome of Wisdom

2990

Magical
+400 Magical Attack
+10% Cooldown Reduction
Twilight Stream
Twilight Stream

2040
Magical+140 Magical Attack
+10% Cooldown Reduction
+300 Max Health
Venomous Staff
Venomous Staff

2050
Magical+240 Magical Attack
+10% Cooldown Reduction
+5% Movement Speed
Void Staff
Void Staff

2110
Magical+240 Magical Attack
+500 Max Health
Anti-magic Cloak
Anti-magic Cloak

220
Defense
+ 90 Magical Defense
Belt of Might
Belt of Might

900
Defense
+1,000 Max Health
Blazing Cape
Blazing Cape

2000
Defense+240 Physical Defense
+1.000 Max Health
Blood Rage
Blood Rage

2100
Defense+40 Physical Attack
+1.000 Max Health
Active – Blood Fury: Gradually depletes 30% of the current Health, gains a shield equal to (40% Health), and increases Physical Attack by 80over 4s(Cooldown:60s)
Cape of Radiance
Cape of Radiance

950
Defense+5% Cooldown Reduction
+90 Physical Defense
+60 Health/5s
Clandestine Cape
Clandestine Cape

1020
Defense+120 Magical Defense
+700 Max Health
+50 Health/5s
Cloth Jerkin
Cloth Jerkin

220
Defense+ 90 Physical Defense
Cuirass of Savagery
Cuirass of Savagery

2050
Defense+30 Physical Attack
+220 Physical Defense
+900 Max Health
+5% Movement Speed
Cuirass of Swiftness
Cuirass of Swiftness
475Defense+ 5% Cooldown Reduction
+ 200 Max Health
Darknight Breastplate
Darknight Breastplate
710Defense
+180 Magical Defense
Dawnlight
Dawnlight
1950Defense+10% Cooldown Reduction
+240 Physical Defense
+150 Health/5s
Dragon's Rage
Dragon’s Rage

1960
Defense+120 Physical Defense
+60 Magical Defense
+1.200 Max Health
Energy Core
Energy Core

800
Defense
+700 Max Health
Eye of the Phoenix
Eye of the Phoenix

2100
Defense+240 Magical Defense
+1.200 Max Health
+100 Health/5s
Frigid Charge
Frigid Charge

2100
Defense+240 Physical Defense
+1.000 Max Health
Active – lmpact: Stuns enemies within a range of 450 for 0.5s. deals 60-200 magical damage to them, and slows them by 50% for 1s. If the target’s Movement Speed or Attack Speed was already reduced, the stun time is increased by 0.25s.(Cooldown 90s)
Frosthold Targe
Frosthold Targe

900
Defense+10% Cooldown Reduction
+400 Max Mana
+110 Physical Defense
Frostscar’s Embrace
Frostscar’s Embrace
2100Defense+40 Physical Attack
+10% Cooldown Reduction
+500 Max Mana
+240 Physical Defense
+500 Max Health
Glacial Buckler
Glacial Buckler

2100
Defense+20% Cooldown Reduction
+500 Max Mana
+360 Physical Defense
Passive – Frost Shock: Fires an ice blast at the enemy when losing 10% or more of current Health from a single attack, dealing 100-240 magical damage to enemies within range and reducing their Attack Speed by 15% and Movement Speed by 30% for 2s. (Cooldown: 2s).
Longnight Guardian
Longnight Guardian

2110
Defense+360 Magical Defense
+1,000 Max Health
Nettle Gauntlet
Nettle Gauntlet

710
Defense+30 Physical Attack
+160 Physical Defense
Ominous Premonition
Ominous Premonition

2180
Defense+270 Physical Defense
+1.200 Max Health
Overlord's Platemail
Overlord’s Platemail

2070
Defense+100 Physical Defense
+50 Magical Defense
+1,500 Max Health
Pearl of Origin
Pearl of Origin

1250
Defense+140 Physical Defense
+140 Magical Defense
Phantom
Phantom

3350
Defense+40 Physical Attack
+1.000 Max Health
Active – Blood Fury: Gradually depletes 30% of the current Health, gains a shield equal to (50% Health ), and increases Physical Attack by 80 over 4s. During this period, deals (8% Health ) extra maqical damage per second to nearby enemies (up to 200 damage to monsters).(Cooldown60s)
Protector's Cuirass
Protector’s Cuirass

730
Defense+210 Physical Defense
Resilient Agate
Resilient Agate

300
Defense
+ 300 Max Health
Revitalizing Crystal
Revitalizing Crystal

140
Defense
+ 30 Health/5s
Sage's Sanctuary
Sage’s Sanctuary

2100
Defense+140 Physical Defense
+140 Magical Defense
Scale Blade
Scale Blade

750
Defense+60 Physical Defense
+400 Max Health
Spikemail
Spikemail

1950
Defense+30 Physical Attack
+360 Physical Defense
Succubus Cloak
Succubus Cloak

2080
Defense+200 Magical Defense
+1.000 Max Health
+100 Health/5s
Winter
Winter

3350
Defense+240 Physical Defense
+1.000 Max Health
Active – Impact: Freezes enemies with in a range of 600 for 0.5s. deals 60-200 magical damage to them, and slows them by 90% for 1s. If the target’s Movement Speed or Attack Speed was already reduced, it is frozen for an extra 0.5s.(Cooldown 90s)
Axe of Torment
Axe of Torment

2090
Physical+85 Physical Attack
+15% Cooldown Reduction
+500 Max Health
Bloodsoul
Bloodsoul
830Physical+ 30 Physical Attack
+ 10% Physical Lifesteal
Passive – Revive: Recovers 400-610 Health over 5s when Health drops below 30%. (Cooldown: 20s)
Bloodweeper
Bloodweeper

1800
Physical+100 Physical Attack
+25% Physical Lifesteal
+500 Max Health
Cloud Piercer
Cloud Piercer
1100Physical+ 40 Physical Attack
+ 10% Attack Speed
Passive – Sunder: Physical Pierce +10% (doubled for ranged heroes)
Dagger
Dagger

290
Physical
+ 10% Attack Speed
Daybreaker
Daybreaker
3400Physical+50 Physical Attack
+35% Attack Speed
+10% Critical Rate
Deepfrost Siege
Deepfrost Siege

2050
Physical+30% Attack Speed
+ 600 Max Health
Demonsbane
Demonsbane

2090
Physical+90 Physical Attack
+100 Magical Defense
+500 Max Health
Destiny
Destiny

1900
Physical+60 Physical Attack
+5% Cooldown Reduction
Passive – Dark Curtain: When taking fatal damage instead of dying immediatly, gains invincible effect and 30% Movement Speed for 1s (0.5s for ranged heroes). (Cooldown: 120s)
Doomsday
Doomsday

2160
Physical+60 Physical Attack
+30% Attack Speed
+10% Physical Lifesteal
Dreamforged - Skypiercer
Dreamforged – Skypiercer

2130
Physical+100 Physical Attack
+10% Critical Rate
+800 Max Health
Active -Skypiercer: Enhances the next Basic Attack, knocks back target and deals an extra (50%, physical damage (Knockback only effective for ranged heroes.)(Cooldown: 30s)
Dreamforged - Tempest
Dreamforged – Tempest

2090
Physical+65 Physical Attack
+25% Attack Speed
Eternity Blade
Eternity Blade

2140
Physical+110 Physical Attack
+20% Critical Rate
Iron Sword
Iron Sword

250
Physical
+ 20 Physical Attack
Lance of Swiftness
Lance of Swiftness

375
Physical+ 10 Physical Attack
+ 5% Cooldown Reduction
Master Sword
Master Sword

2100
Physical+80 Physical Attack
+20% Critical Rate
+500 Max Mana
+500 Max Health
Meteor
Meteor

930
Physical+55 Physical Attack
Passive – Sever: Physical Pierce +60
Mortal Punisher
Mortal Punisher

1860
Physical+ 100 Physical Attack
+15% Attack Speed
+15% Physical Lifesteal
Pugilist's Gauntlet
Pugilist’s Gauntlet
320Physical+ 8% Critical Rate
Pure Sky
Pure Sky

2120
Physical+100 Physical Attack
+10% Cooldown Reduction +500 Max Health
Active-Dispel: Grants 35% damage reductionfor 3s. Can be used whilecrowd controlled. Cooldown:90s.
Raging Claw
Raging Claw

550
Physical
+ 15% Critical Rate
Shadow Ripper
Shadow Ripper

1950
Physical+35% Attack Speed
+25% Critical Rate
+5% Movement Speed
Siege Breaker
Siege Breaker

2950
Physical+180 Physical Attack
Sky Dome
Sky Dome

3370
Physical+100 Physical Attack
+10% Cooldown Reduction
+500 Max Health
Active – Dispel: Removes all crowd control effects. Increases damage reduction by 40% and Movement Speed by 30% with terrain ignored for 3s. Killing an enemy hero refreshes the effectduration. (Cooldown: 90s)
Sparkforged Dagger
Sparkforged Dagger

1840
Physical+35% Attack Speed
+8% Movement Speed
Starbreaker
Starbreaker

2100
Physical+80 Physical Attack
+10% Cooldown Reduction
Storm Sword
Storm Sword
910Physical
+ 80 Physical Attack
Sunchaser
Sunchaser

2050
Physical+25% Attack Speed
+10% Critical Rate
+5% Movement Speed
Active-Daybreak: Increases Basic Attack rangeby 150 (applied to ranged heroes only) and Movement Speed by 20% for 5s. (Cooldown: 60s)
Sunglow Striker
Sunglow Striker

710
Physical+ 20 Physical Attack
+ 5% Cooldown Reduction
+ 400 Max Health
Passive – Maim: When a skill lands a hit, slow the first enemy hero hit by 10% for 3s. (Cooldown: 8s)
Sunpool
Sunpool

3300
Physical+25% Attack Speed
+10% Critical Rate
+5% Movement Speed
Active – Daybreak: Increases Basic Attack range by 150 and Movement Speed by 40% and grants Basic Attacks 30% extra damage to enemy nearby the target for 5s The range and damage bonuses are applied to ranged heroes only. (Cooldown :60s)
Swiftstrike Lance
Swiftstrike Lance

880
Physical+ 20% Attack Speed
Passive – Precision: Basic Attack Damage +40
Thunderclap Brand
Thunderclap Brand

450
Physical
+ 40 Physical Attack
Twinblades of Destruction
Twinblades of Destruction

890
Physical+ 15% Attack Speed
+ 10% Critical Rate
+ 5% Movement Speed
Vampiric Scythe
Vampiric Scythe

290
Physical
+ 8% Physical Lifesteal
Giant's Grip
Giant’s Grip

2160
Jungling+90 Physical Attack
+5% Cooldown Reduction
+8% Movement Speed
Guerrilla Machete
Guerrilla Machete

700
Jungling
+40 Magical Attack
Hunting Knife
Hunting Knife

250
Jungling
Patrol Axe
Patrol Axe
700Jungling
+25 Physical Attack
Rapacious Bite
Rapacious Bite

2160
Jungling+5% Cooldown Reduction
+1.200 Max Health
+6% Movement Speed
Relentless Blade
Relentless Blade

700
Jungling
+400 Max Health
Runeblade
Runeblade

2160
Jungling+150 Magical Attack
+5% Cooldown Reduction
+7% Movement Speed

Read more: Honor Of Kings Arcana